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The Microservice Dungeon

Take care

This documentation is a work in progress.

Please visit the Project Description for a Project overview.

First thing you should look at is the Architecture Overview for a general feel to the architecture.

The general game content can be read in the Gameworld and Gameplay Guide.

For a local "hello world" scenario please refer to the QuickStart Guide. Here you will learn the absolute basics of project-installation, game-creation and player-development.

Game Rules are being partly updated at the moment, there might be some inconsistencies.

Backstory#

Welcome to The Microservice Dungeon Space Cadets ๐Ÿ‘ฉโ€๐Ÿš€

In a hidden corner of the universe lies the galaxy of Morpheus, an agglomerate of stars, planets, and asteroids filled to the brim with resources. However, where there is wealth, there are people, and the thousands of robots that make Morpheus their home compete, trade, or fight for resources. You're a space cadet and are an operator of robots, mining resources and expanding your fleet as you fend off pirates or invaders. With no single correct path to victory, you can exert a commercial or military dominance over other crews, either alone or with a team. Morpheus' wealth is yours for the taking, the only question is: How far are you willing to go?

Do not expect too much!